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- URL: https://x.com/EricLengyel/status/1868508488080687608
- Author: Eric Lengyel (@EricLengyel)
- Posted: 2024-12-16 04:08:33
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1/ @EricLengyel
That would be highly dependent on how many Bézier curves are involved, whether you’re using only fills or a mix of fills and strokes, what stroke features are used (cap, join, dashing), and how fast you’re able to upload the output data to GPU-accessible memory. Keep in mind that any objects that are simply transformed without paths changing do not need to be remade when they move.