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1/ @EricLengyel

Generalizing to a convex polygon with n vertices, clipping against a single plane can increase the total vertex count by at most one. If you’re clipping against a cube, that means the final vertex count is at most n + 6. So if you started with a triangle, then the maximum is 9.

2/ @pikuma

@EricLengyel

🙂 spot on.

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