Source
- URL: https://x.com/leowbattle/status/1888517439484240117
- Author: Leo Battle (@leowbattle)
- Posted: 2025-02-09 09:16:59
Branch
1/ @leowbattle
@iquilezles
Maybe the article should further mention that the true evil of if statements in shaders only comes when the neighbouring shader invocations take different paths, as both instances must execute both paths and then throw one away