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1/ @NOTimothyLottes

So lets root SKG: the core problem is near zero sum, limited income and consumer base —MIXED— with saturated production: a surplus of content … thus the gradient of bad to good actors exist

2/ @NOTimothyLottes

Side to this, is corporate amortization of responsibility, and musical chairs with overall ownership. What is a brand when all the humans involved are treated like batteries (to be replaced at any time)?

3/ @NOTimothyLottes

When personal responsibility is involved and human legacy, the results can be quite different, like the No Man’s Sky example. They could have just shut down the game and taken the money. They choose to rise to another level.

4/ @NOTimothyLottes

We see this all the time from the corporate world: a systematic interest in only high return. Small profitable things are culled, because they want to reuse the batteries [aka people] for things of higher return (of which today it’s the AI pyramid scheme) …

5/ @NOTimothyLottes

While one can play the game of infinite boiling of the frog with more and more complex negative behavioral regulation and laws, it doesn’t really fix things. Bad behavior will re-emerge naturally from the system, it will evolve workarounds for the laws …

6/ @NOTimothyLottes

We are much better working backwards and figuring out the minimal set of universal digital rights for humans [the batteries] made such that the natural evolution of that system is good behavior …

7/ @NOTimothyLottes

This SKG topic is really a sub-topic of Right-To-Repair in many respects. Regulate it all you want, and well, it doesn’t fix the other killer problem, systems evolving to a complexity deadlock … even with the rights, you won’t be able to fix it or keep it running …

8/ @NOTimothyLottes

Monopoly control naturally stems from complexity deadlock, no small entity can play in a human lifetime. No small entity can be profitable when they have to pay the patent pool, etc. One has to undo the problems that shaped the system into this deadlock …

9/ @NOTimothyLottes

One won’t get back to manageable things with infinite back compatibility either …

10/ @NOTimothyLottes

Independently maintaining anything (games, cars, etc) requires a cap on complexity ultimately, and well I don’t see anyone biting on fixing this root problem.

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