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- URL: https://x.com/stainless_code/status/1991219165978370275
- Author: Yuriy Stets (@stainless_code)
- Posted: 2025-11-19 18:56:58
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1/ @stainless_code
@NOTimothyLottes
I haven’t really done graphics in a while, but I’ve never heard about infinite far nor reversed z, where can I read up on it more?
Some cursory googling didn’t return anything useful on this topic.
2/ @NOTimothyLottes
@stainless_code
I put some docs (based on an old blog post) on projection matrix stuff inside STP source: https://github.com/Unity-Technologies/Graphics/blob/master/Packages/com.unity.render-pipelines.core/Runtime/STP/Stp.hlsl - Documents the maths to take depth and 2 projections and get a static reprojection vector for example.