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1/ @rflaherty71

@NOTimothyLottes

Seems like people trying to push high frame rates would be perfectly fine with just busy spinning at that point

2/ @NOTimothyLottes

@rflaherty71

Not exactly true, the larger problem is getting context switched at a bad time, so getting non-blocking bound comes with another set of dangers (higher bad preemption risk)

3/ @AgileJebrim

@NOTimothyLottes @rflaherty71

All the more reason to go GPU-side where that can’t occur.

4/ @NOTimothyLottes

@AgileJebrim @rflaherty71

Consumer GPU side is littered with junk these days, starting with multi display compositors.