Source
- URL: https://x.com/NOTimothyLottes/status/2083252794190901690
- Author: NOTimothyLottes (@NOTimothyLottes)
- Posted: 2026-07-31 18:05:45
Thread
1/ @NOTimothyLottes
One unfortunate shift in 1st party Sony content has been from family friendly to a core focus on either extreme graphic violence or say non binary or etc. Ie, once upon a time there was Jak, then Uncharted, then firmly planted into adult themes by Last of Us and Intergalactic …
2/ @NOTimothyLottes
At some point the escape desired is actually to return to the whimsical or kid friendly non serious stuff that was the primary of say the PS2 generation, but Sony doesn’t really fund that kind of content any more.
3/ @NOTimothyLottes
Pre CG film had found a good balance of horror, they would show only just enough to let the imagination fill in most of it. With CG the focus was to show all, and thus suspense fell into the uncanny valley along with the scare.
4/ @NOTimothyLottes
With 1st party games focusing on adult-topic “reality” they just faceplant into the uncanny valley. When the point to buy a platform is just a more detailed uncanny valley, sorry, but the platform already rotted in many respects.
5/ @NOTimothyLottes
The best the “follow NV+UE crowd” (which Sony is firmly planted in now) has come up with is more AI AA and post process reskinning? Just more uncanny stuff? What about using technology for more fun instead?
6/ @NOTimothyLottes
The platform disconnect isn’t just the loss of physical media. It is much deeper than this …
7/ @NOTimothyLottes
Western kids and adults would turn to Japanese anime legends like the Studio Ghibli films, for both timeless and ageless universal experiences that would enrich the life of all who experienced it. And one would hope a gaming platform would also strive for that kind of mastery
Branches: 2026-07-31-szspagna-ratchet-and-clank-is-the-only-remaining-callback