Source
- URL: https://x.com/NOTimothyLottes/status/2086458680086528056
- Author: NOTimothyLottes (@NOTimothyLottes)
- Posted: 2026-08-09 14:24:48
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1/ @NOTimothyLottes
Silly quick test of what super-scalar sprites might have looked like with 8xSGSSAA (so nearest and still no mips) - LEFT [1x] | RIGHT [8x] - https://www.shadertoy.com/view/7fK3RV - Actually quite nice.
2/ @NOTimothyLottes
Just a personal preference: for HW - rather drop texture filtering and up capacity of non-filtered for SGSSAA than the other way around - actual super-sampling is way more important