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1/ @RoseSilicon

@rfleury

Look, the compiled machine code is like a few megabytes, maybe a gigabyte if it’s like a huge huge project. This is with 32 bits per instruction on a system like the switch, so 4 bytes, so thousands of them, maybe more.

That’s still a tiny tiny portion of the whole rom.

2/ @rfleury

@RoseSilicon

…I know? How is this responding to anything I said?