Source
- URL: https://x.com/rianflo/status/2001144169536884919
- Author: Florian Hoenig (@rianflo)
- Posted: 2025-12-17 04:15:24
Branch
1/ @rianflo
@NOTimothyLottes
question is how much overhead. of course even not knowing how it was implemented, its obviously complex. but i’d take a bit of overhead in favor of writing a “program” top down on the gpu.
2/ @rianflo
@NOTimothyLottes
you already know we’re on the same page wrt to rendering stuff differently, but it would be fun to show a proof of concept for rendering trad stuff this way, even just to proof a point. like load and render any gltf. :-)
3/ @NOTimothyLottes
@rianflo
I just need to get off the R&D train at some point and actually ship something :)