Source
- URL: https://x.com/noop_dev/status/1080172683650838528
- Author: Boris Chuprin (@noop_dev)
- Posted: 2019-01-01 18:43:31
Branch
1/ @noop_dev
@SebAaltonen
Sorry, but for many people this is going to look like “lets all program in assembly” with “assembly” changed to “highly optimized cache-aware multithreaded DOD code”. Many didn’t even consider going there. But too bad they chose C/C++ instead of a lang more appropriate for them
2/ @SebAaltonen
@noop_dev
This thread is about C++. We have never shipped a game written in C or assembly.
3/ @noop_dev
@SebAaltonen
Sorry again, I’m not sure you got the meaning of my reply. Just wanted to point out that you are arguing with people who learned C++ for some strange reason, but never really tried to solve similar problems.