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- URL: https://x.com/SebAaltonen/status/1869350790487523825
- Author: Sebastian Aaltonen (@SebAaltonen)
- Posted: 2024-12-18 11:55:33
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1/ @SebAaltonen
Fixed all our Vulkan bugs:
- ARM: BGR swapchain handled incorrectly (our bug)
- Qualcomm: SSAO quad flicker (driver bug)
- PowerVR: material index rounding issue (our bug)
- Intel (iGPU): subpass barriers don’t work (driver bug)
Now we are ready to ship Vulkan for end users.
2/ @SebAaltonen
Our Vulkan backend has been in internal production for 1.5 years already. We were just waiting for Google to ship the Vulkan renderer on Flutter. We have a custom Flutter version that allows us to run our engine in the side. I carved holes to get their Vulkan device ptr, etc.