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- URL: https://x.com/SebAaltonen/status/2086035003360583907
- Author: Sebastian Aaltonen (@SebAaltonen)
- Posted: 2026-08-08 10:21:16
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1/ @SebAaltonen
Extended (2x) version of my SIGGRAPH 2026 talk:
https://www.youtube.com/watch?v=aQv9pUl9PBM
Reducing Graphics API Complexity: A Clean Slate Design for Modern GPUs
Branches: 2026-08-08-guillaumepiolat-so-it-was-you-doing-stargazer-in-2008, 2026-08-08-Dispatch_Graph-very-nice-im-surprised-you-didnt-talk-about, 2026-08-08-bygregorr-what-assumption-from-existing-apis-proved-hardest, 2026-08-08-thedeepflux-ok-but-the-2x-extension-points-toward-the-part, 2026-08-08-endeva_gg-nice-i-liked-the-history-lesson-at-the-beginning, 2026-08-08-Jurgus007-what-do-you-think-are-the-chances-any-chances-at, 2026-08-09-adelbucetta-the-honest-answer-is-that-most-people-in-the, 2026-08-09-metalim-hardly-can-hear-anything-please-use-mic-next-time, 2026-08-12-MrMPFR-excellent-info-if-only-my-understand-was-better, 2026-08-13-GiovanniCarli18-i-just-wanted-to-comment-on-this-since-it-popped
2/ @SebAaltonen
Based on my blog post from last Christmas. This new presentation also discusses brand new Vulkan extensions released since, and discusses the issues of the bloated shader framework (a topic I want to discuss more in my next blog post).