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1/ @JensRestemeier

@ID_AA_Carmack

I was wondering - when building assets you could pre-bake them to fixed addresses and let virtual memory allocate real memory at that space. No heap fragmentations from level loading/onloading!

2/ @ID_AA_Carmack

@JensRestemeier

I have been pushing related ideas for over a decade. There are big wins to be had by more tightly coupling high performance IO and getting rid of “loading”. We may yet push on this for mobile VR.