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1/ @pikuma

I am (un)happy to say that it was easier to find a triangle using assembly language than with a modern graphics API. 🙃

Branches: 2023-08-01-CaptainGPU-are-transformation-matrices-also-made-using, 2023-08-01-gadirom_-this-is-interesting-can-you-post-more-about-this, 2023-08-01-J313Ya-on-what-platform, 2023-08-01-r3tr074-how, 2023-08-01-SGPrescott-i-usually-find-really-dificult-to-use-any-piece, 2023-08-01-agriffini-i-was-working-on-realtime-3d-graphics-when-the, 2023-08-01-marcusandre1999-3-days-latter-you-are-making-an-bare-metal-3d, 2023-08-01-kinjalkishor-but-after-that-it-is-difficult, 2023-08-01-CYON4D-nice-you-need-to-go-deeper-next-stop-binary, 2023-08-01-C8Luna-is-that-mode-13, 2023-08-01-walter4096-a-plain-framebuffer-and-true-vector-isa-would-be, 2023-08-01-TheSeaMouse-any-triangle-is-a-speedrun-category-lol-https, 2023-08-01-frioglobal1-hmm-gte-gpu-or-sh2-scu-68k-vdp1, 2023-08-01-NukeCorruption-doing-stuff-like-this-in-assembly-is-so-satisfying, 2023-08-01-Slipfar-but-ofc, 2023-08-01-igadmg-if-you-can-initialize-directx-you-can-do-anything, 2023-08-02-KDmitriy99-sad-but-true-can-confirm, 2023-08-02-NaReeZ-spoiler-gte, 2023-08-02-t3chn01200-yet-another-indication-of-how-much-crap-has-been, 2023-08-02-okonomiyonda-ah-your-mistake-was-in-referring-to-pc-apis-as, 2023-08-02-killroy42-i-loved-optimizing-my-low-level-primitives-into, 2025-06-13-rasulseidagul-the-general-opinion-on-vulkan-is-that-it-is-an

22 items under this folder.