Source
- URL: https://x.com/agriffini/status/1686413297136828416
- Author: Andrea Griffini (@agriffini)
- Posted: 2023-08-01 16:27:16
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1/ @agriffini
@pikuma
I was working on realtime 3d graphics when the first PC 3d cards were coming out.
The code for software rendering a texture mapped rotating cube was less than the code needed to use Direct3d… and also FASTER than d3d with a 3d blaster card we had 🤦♂️
(then 3dfx arrived…)