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1/ @Colonthreee

@simplex_fx

I would rather spend time on the gameplay than figure out the absolute retardation that is GPU-APIs. Three.js is the only one I bothered to learn because it was easy. The rest just feels like they are made to be difficult on purpose.

2/ @simplex_fx

@Colonthreee

me too.

I was all openGL go brr

until I switched to Mac, now I’m Metal go brr mostly, as it’s even more simple.

3/ @Colonthreee

@simplex_fx

I could technically just use some glue-JS with a WASM + Three.js and have my “engine” ready for the web, but this also requires me to spend considerable time setting up the rendering and audio handling… Two of the things I hate the most.

4/ @simplex_fx

@Colonthreee

are people actually pay for games on web?

5/ @Colonthreee

@simplex_fx

Yes. Back in the late naughties, early tens, “social media gaming” was so big it was a multibillion dollar industry. I remember making a bed that made 5 digits USDollarydoos daily for The Sims Social. I wish I got royalties, I’d never have to struggle again…

6/ @simplex_fx

@Colonthreee

I mean, now?

And on indie level