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    Aug 25, 2026

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simplex_fx

10 items with this tag.

  • Aug 25, 2026

    simplex_fx

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  • Feb 14, 2025

    Hey, gpu guys like @SebAaltonen @NOTimothyLottes why do rendering guys usually wrap 3d apis at low level in engines, creating some generic mid-low level API?

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  • Feb 15, 2025

    @simplex_fx @SebAaltonen @NOTimothyLottes I don't disagree...

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  • Feb 15, 2025

    Usually the key benefit is two fold, making the code truly cross platform and decoupling user level code from a specific rendering api/backend.

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  • Feb 15, 2025

    @simplex_fx @SebAaltonen @NOTimothyLottes the render pipeline is basically a full piece of software trapped in inside of another software

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  • Feb 15, 2025

    @simplex_fx @SebAaltonen @NOTimothyLottes I have exactly that.

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  • Feb 14, 2025

    @simplex_fx @SebAaltonen Yeah it's a common problem, thin wrapper interfaces reduced to the worst platform's caps then called at high frequency ...

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  • Feb 14, 2025

    @simplex_fx @NOTimothyLottes I briefly discussed this topic in my SIGGRAPH 2022 talk.

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  • Feb 14, 2025

    @simplex_fx @SebAaltonen @NOTimothyLottes Every time I abstract at a higher-level I end up precluding some use-case that I didn't anticipate, perhaps because I'm still learning and lack the whole picture.

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  • Feb 14, 2025

    @simplex_fx @SebAaltonen @NOTimothyLottes You can do whatever you want the API.

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