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DemetriSpanos
Oct 06, 2026
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demetrispanos
NOTimothyLottes
Oct 06, 2026
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notimothylottes
bonzajplc
Oct 06, 2026
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kechogarcia
4 items with this tag.
Aug 26, 2026
kechogarcia
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kechogarcia
Dec 20, 2023
Stable radix sorting in the GPU (8 bits per radix).
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kechogarcia
Dec 20, 2023
@kechogarcia I like the single pass (per pass) approach.
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kechogarcia
Dec 20, 2023
@kechogarcia Noice! Any ideas how it compares to say AMD FidelityFX radix sort? I have ported it to unity for gaussian splat needs (hlsl https://github.com/aras-p/UnityGaussianSplatting/blob/fded9c0/package/Shaders/GpuSortFidelityFX.hlsl and c# https://github.com/aras-p/UnityGaussianSplatting/blob/fded9c0/package/Runtime/GpuSorting.cs ) but I don't know if it's "good" compared to any other impls.
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